
#include <Rectangle.h>
Rectangle::Rectangle(uint32 len,uint32 width)
{
    length_m = len;
    width_m = width;
}

Rectangle::~Rectangle(){};

uint32 Rectangle::getArea()
{
    return length_m * width_m;
}

uint32 Rectangle::getPerimeter()
{
    return (length_m + width_m) * 2;
}
